By that I mean Yu-Gi-Oh wrecked how we play 40k.
From my running the 14th Black Crusade tournament to being present for the gaming nights at the store I work at to being a regular visitor at Bell of Lost Souls, I’ve caught enough snippets and chatter that I feel my above statement is pretty accurate. (To be fair, maybe I should say instead that Magic the Gathering killed the Warhammer hobby –but where’s the fun in being on the internet if I can’t take a stab at causing some nerd rage?)
This idea has been forming and stewing in my brain for a bit now, and it has to do with how the hobby has been changing the last few years. I’m sure by posting on my blog how not all change is necessarily good, I’m going to come across as a salty old crusty gamer who is resistant to any and all change. But I don’t think that description quite fits me: I’ve been selling the newest, shiniest most up-to-date versions of Warhammer and allaying customers’ fears and resistance to changing systems since 40k’s Battle Manual and Vehicle Manual first hit the shelves so many years ago.
I’ve been playing 40k since 1989; over that time, I’ve done more than just played the game. Within 3 years of starting up in 40k, I worked for a couple independent stores selling the game (and doing my best to open peoples’ eyes to 40k and Warhammer). After a few years, I then worked for Games Workshop not just selling the game but running store events to promote the hobby further (I was even part of an ‘inner circle’ meeting at the Canadian HQ to help plan the national events being organised for an upcoming year). After 5 years there, I’m now, once again, working at an independent store selling the game and introducing people to the hobby. Of most relevance, I’ve immersed myself over the last year in running Warhammer tournaments, the 14th Black Crusade being the most recent one I’ve helped create, organise and run.
So what makes me different from all those at Bell of Lost Souls who live, breathe and type about Warhammer more fervently than I do?