Heavy Gear League Journal: Weeks 3 through 6

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The store’s Heavy Gear league is in full force, and unfortunately one slow week followed by my personal life crowding into (paving over?) my blogging time has resulted in me not posting a league update for, what–FOUR weeks?? Ugh. Well without further ado, how things are in the league right now –and just in time for this week’s league night!

Week 3 Feb 22-23

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Peace River Defence Force vs Colonial Expedition Force (Earth)

I was only able to pop in momentarily on this evening; and, due to it now being buried in the depths of time, I’m a little unsure of who showed up to play on that league night. I know it was a slower night for Heavy Gear gaming, but I’m pretty sure three or four people showed up and played a couple of games (even though there had been plenty of other miniatures games being played that night–solely of the historic variety: Victory at Sea, Black Powder and Flames of War). Geoff, Bradford, Adam(S) and Curtis were all gaming that night, but I have no clue who squared off against whom; I also seem to recall some  Saturday Heavy Gear gaming in this week between Bradford and Curtis.

Week 4 March 1-2

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Adam’s fantastic-looking NuCoal squad!

This was the second week in a row that showing up for league night just wasn’t in the books for me. I managed to swing by the store to grab some paperwork; and I did my best to survey the turnout during the five minutes I was in the store. I think the highlight of this week –another slow week for turnout– was that the league had new members! Sean and Justin bought starter army boxes earlier in the week and both showed up this evening. A third person also joined the league, a second Justin (a friend of mine who, like me, almost started playing the game a few years ago but then got distracted by other things and never came back to Heavy Gear). So, while the only established league player showing up on this evening was Adam(S), he had a game against Justin(P) and showed off the mechanics to the other Justin and  Sean. The net result of this week was that the league’s roster grew by thirty percent!

Week 5 March 8-9

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Southern Republic vs NuCoal

For the third week in a row, I was unable to do anything more than pop my head in the store–this time almost literally, as I stopped in to grab something before hitting the highway for a weekend excursion to Edmonton (to make use of my free passes to see the Star Wars Identities exhibit …and drink the nights away with old friends!). So, in the few moments I was in the store I checked out attendance for league night; and it was exceptional: we had seven people come out to play! Both Justins showed up as did Geoff, Curtis, Alem and Jimmy. Aric was also at the store with his Caprice force now fully constructed. By the sounds of it, the gaming was really good this week also, which was a fitting end to the 300-points stage of the league.

Week 6 March 15-16

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Southern Republic versus Eastern Sun Emirates

This was the first week of 600-point armies –a week that I think Curtis, Alem and Bradford have all really been looking forward to (they all have more than 600 points fully painted). For me, family movie night with the Avengers meant I didn’t arrive at the store until it was too late to play, but I came nevertheless to see how the night had shaped up. Bradford, Alem, Adam(S), Sean and Curtis had all played games this night. From what I gathered, Curtis played twice that evening: against Bradford and Sean; Alem and Adam also squared off against each other.

It was a solid night of gaming –and really, I could have played that night too: the store ended up staying open late to allow the Magic the Gathering FNM night to finish properly. However, myself and Justin(P) managed to play a game at the 600-point level on Saturday! It ended up being pretty long: this was the first game I’ve played without someone more knowledgeable at hand, resulting in our 600-point game being fought over a couple of hours. Despite the game length and the undeniable loss on my part, the game against Justin(P)

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League Standings

HG League Week 6 standings

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Changes …Again (sort of)

Because Fridays have been working for league nights so well, and because Saturdays have been a better “standby” Heavy Gear day than Wednesday was, the store changed its March Nightly Gaming schedule and took Heavy Gear off of Wednesday evenings–no need to accidentally have someone drop by on a Wednesday and leave the store thinking that no one plays Heavy GEar …because our community all tends to show up on a different day of the week.

Also, whereas it’s pretty easy for four guys to agree to paint 300 points of Heavy Gear every two weeks; it’s an entirely different matter once triple the amount of people are involved. In the last league update post, I made changes to better accommodate everyone’s schedules: I decided that we’d be gaming at each the point level for a little longer than originally planned. I’ve adjusted things again but this time just the points levels for the last two thresholds in the league’s timeline. Instead of the next points limit increasing by 300 points and the one after by only 100 points; we’ve decided that the next two tiers will increase the points limits by 200 points each time. Our goal still remains 1,000 points of painted miniatures by the end of the league.

Below is the dates and points level for each period; none of the league’s other basic rules have changed.

Weeks 4, 5 & 6 – 600 pt. Forces – Runs from Wednesday, March 6th to Sunday, March 24th.

Weeks 7, 8 & 9 – 800 pt. Forces – Runs from Wednesday, March 27th to Sunday, April 14th.

Weeks 10 – 1000 pt. Forces – Runs from Wednesday, April 17th to Sunday, April 28th.

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C.E.F. (Earth) Flails in a game between Curtis and Bradford.

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NuCoal (Adam S.) face off against Southern Republic Gears (Justin P.)

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One of Curtis’s (many) C.E.F Hovertanks engaged in battle.

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FLAMES OF WAR RANGER DAY: MARCH 30!

With the first anniversary of Imaginary Wars Games and Hobbies fast approaching (the first week in April, for those curious), the store’s plate of events is getting more and more full! Today’s post will be focusing on one of the lead-up events to our first-year anniversary:

Rangers Lead the Way GLOBALLY

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MARCH 30th

We’ll be having members from our local Flames of War club, Calgary REGIMENT [link] coming by to show people how to play Flames of War. They’ll be providing everything needed to play a small, fifteen-minute game! This is being done in conjunction with Battlefront miniatures as part of their Rangers program (where they send players to local stores and get them to introduce the game to new people), and I’m really excited to host a day dedicated to introductory gaming with Flames of War.

What I also like is that the members of The Calgary REGIMENT club also really pay attention to what makes miniatures games cool: the overall effect you achieve when playing solely with painted models and using scenic gaming boards. I’ve encountered very few individuals, tournaments –or stores even– that pay attention to the overall look of a miniatures gaming board like this club does. They strive for playable tables that look almost like dioramas depicting World War II European battlefields but use loose, movable terrain so as not to sacrifice re-playability for looks.

To get a sense of just how good a job they do, check out the post on their blog detailing the game set up to replay the Carentan battle following the D-Day landings in 1944. What was really cool was that the whole game was inspired by the Band of Brothers episode where Easy Company fought to take Carentan.

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ALSO ON MARCH 30th: INTERNATIONAL TABLE TOP DAY

I’ll be getting into this a bit more in another post (hopefully) in the next few days, but for now suffice it to say that coinciding with the Ranger Day for Flames of War, we’ll also be commemorating the International Table Top Day that was initiated by Wil Wheaton’s Youtube show, Tabletop.

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However, before I can post more details, I’ll need to take care of some coordinating with the people who have already volunteered to help make the day a success. Until then, for a better idea of what kinds of games we’ll be hosting that day, I’d recommend watching any of the episodes of tabletop on their Youtube channel. If you’ve seen any of their episodes, you’ll already know what kind of board games the show tends to showcase; if you haven’t I’ve included the episode where Wil Wheaton shows off the 2003 Game of the Year winner, Alhambra.

March!

Rather than risk boring everyone with my non-stop Heavy Gear updates, I thought I’d take the time to bore people in other ways –namely by highlighting the in-store gaming for this month!

Regular In-Store Gaming?

Over all my years in hobby retail, I’ve worked at stores that were role-playing games focused, comic-books focused, Warhammer Focused and board-games focused; over all this time, I’ve learned it’s the warm bodies in the store –the ones that aren’t employed there– that makes a store feel like it’s thriving …or at least like it’s not in its death throes. Hence, every games store that isn’t blessed with being a high foot-traffic location tries to have in-store gaming as much as possible just to feel like the place is a busy hub …and also to keep away the oppressive crushing silence that dominates an empty store during business hours.

March events 4 blog

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Gaming This Month

I was first going to give a synopsis of how gaming’s been going and then follow through with a run-down of what games are being played on which days. However, at the starting point of writing that, I realised I being fairly redundant …and then I looked at the games-nights flyer and saw that if I continued on that course I’d be triply redundant. Triple redundancy is a great thing in passenger planes …and the space program. For a blog: not so much. I’ve decided to simply scribe a few thoughts with each day’s gaming (the format of the flyer we hand out and display really limits how much we can say / advertise for each gaming night; some of the gaming days could stand some fleshing out).

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Infinity Mondays
Infinity has really surprised me: I’m of the view that any game where the one of the first things players say about it is “and you’ll never need more than a dozen models” is a game that is likely living on borrowed time. Infinity sure seems to be bucking that trend! My hobby plate is more than a little full, so I’ve side-stepped this sci-fi skirmish game, but it sure seems to scratch enough itches that the players who buy multiple factions are more the norm than the exception. For an upstart game, our nights are well attended; we do get some slow nights, but we get some quite busy ones too.

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Tuesday’s Warhammer Fantasy Battles
Warhammer nights for us are up and down. That said, we have a few regulars, one of which has been posting battle reports on Youtube regularly (quite a few of them done at Imaginary Wars too!). What’s interesting is that on more than a couple of occasions, we’ve some guys (relatively) new to Warhammer 40,000 show up on Tuesday evenings –mainly because their schedules can’t accommodate Thursday or Sunday gaming. Say what you will about Games Workshop, but the pervasiveness of 40k in the gaming world easily rivals Coca-Cola’s in the world abroad.

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Wednesday: Canadian Minis Night becomes Strange Aeons & Paint Club Night
With the Heavy Gear slow-grow league in full force …and being regularly attended on Fridays and (some) Saturdays, I felt having a Heavy Gear night in the middle of the week was risking players showing up to play on several days during the week without ever actually meeting other players.

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So for now, gaming on Wednesdays will focus specifically on Strange Aeons. As has become tradition, Uncle Mike (the creator of Strange Aeons) shows up at the store on the first Wednesday of each month to run introductory games, show off new rules etc; and though our Wednesdays are attended by a smaller crowd, our Strange Aeons players show up every week …almost religiously. They are one of the store’s most solid groups, and anyone hoping to get into this more casual skirmish game (it’s almost a mash-up of X-Files, Call of  Cthulhu and Mordheim) could do no better than to come down to the store on Wednesdays.
(In other Strange Aeons news, it should be pointed out that a new scenario was just released for free on the Strange Aeons website!)

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Warhammer 40,000 OWNS Thursday Evenings
Once, we had this one disastrously slow Thursday evening (I think there was a blizzard or something to that effect) and only six people showed up to play 40k.  Not all nights are crazy-busy, but Thursday is one of the best nights of the week for guaranteeing players an opponent.

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Eclectic Fridays: More than FNM!
Where Thursdays are dominated by 40k, Fridays usually sees double the amount of players engaged in a broad assortment of different games. The tent-pole games are really Magic the Gathering’s Friday Night Magic and Flames of War, but we’ve added Heavy Gear to the repertoire (which is seeing success; I think we have 12 people active in the league right now!). That said, Friday Nights at Imaginary Wars have been no strangers most recently to Victory at Sea and previously Dystopian Wars, Black Powder and Firestorm Armada.

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Saturdays: Open Gaming and Events
Saturdays remain the domain of open, unscheduled gaming and special events. We’ve run more than a couple very successful tournaments on Saturdays; non-tournament events tend to fall on Saturdays as well and they’ve all been well received. I’ve been pondering making Saturdays our board game day…

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Sunday: 40k in the Afternoon
Proving that Warhammer 40,000 is the game ’round these parts, we have it running on Sundays as well –though on Sundays we also tend to see one or more Firestorm Armada games hit the tables as well. For me, Firestorm Armada scratches the itch that GW’s Battlefleet Gothic stopped being able to take care of years ago. Though games regularly take longer than standard 40k games, the rules are elegant enough that players rarely notice the time going by. Easy to learn, difficult to master, great game play and awesome models: all reasons to get into the game!

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Paint Club?
Paint club is our effort to provide space (and supplies) for players to meet up and paint their models. This is all done under the auspice that when people do creative work in concert with others, their productivity flourishes. Sometimes that productivity is evidenced by how much work is done, other times it’s in skills learned or ideas that would never have been struck  upon had others not been around to help germinate the initial thoughts and ideas.

Anyways, this is what I experienced in university …and (oddly enough) while working at Games Workshop. In fact, ask any ex-Red shirt who worked for GW –back when the Hobby Centres painted store armies– about how their painting improved during their tenure with the company. This is my hope with our painting club night (right now being directed towards Wednesday evenings).

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So there you have it:
that’s what a week of gaming at Imaginary Wars tends to look like. In the coming days, I’m hoping to do an update about our Heavy Gear Slow-Grow League, as well as announce some exciting events on the horizon for the store concerning Flames of War, Firestorm Armada …and possibly Warhammer 40,000 (and maybe Heavy Gear also).

Also, Imaginary Wars Gaming and Hobbies: the store hits its first anniversary next month, and we’re going to do something special for that!