Okay, so first off, I’m only doing a White Dwarf review this late in the schedule because I wrote most of it up within the first couple days following its release–and then store set-up tasks went into overdrive, forcing me to abandon most things in my life except the items I’m eBaying to help keep food on the table (as it were) until the new store is set up…and running…and giving me a pay cheque.
Plus there’s all the stuff that comes with being a parent…suffice it to say that when “something’s gotta’ give” hobby time and blog duties will likely always be the first to suffer when being a parent and opening a business are on the table.
That said, I have a friend who’s giving me some help with the formative part of the store and it just so happens that I’ve gotten him into Flames of War. Anyway, he and I have had several late-evening bull-pit sessions where we’ve talked about elements of the new store, setting up the new business…and the rules in playing Flames of War. Needless to say, a lot of good ideas have been developed–and we’ve also begun to learn how Flames of War works! At the moment, my mid-war Loyal Eddies (Canadian Infantry) are undefeated in their struggles against the Hun….not that we’ve been playing proper missions or anything like that. (At first I was terrified of his Tiger…up until the thing got into the sites of my 17-pounder anti-tank guns!)