The Post Where I Explain What I’ve Been Up To

Yeah, yeah…

I know I haven’t updated the blog in quite a while–three weeks, to be precise. What can I say? Starting up a store takes up a lot of time!

Beyond embarking on a one-day road trip to procure store armies for Heavy Gear, I’ve essentially done NOTHING as far as hobby time goes. What I have been doing though has been working (fairly) hard to transform the spot I’ve leased from an empty bay….to an empty store.

Because I’m TERRIBLE at documenting things as they happen, I don’t have much to show in the way of  incremental improvement. However, I DID at least take a couple quick movies to show how the store has been coming along.

I’ve already included pictures of the store from the first day I went to check it out and decide if I wanted to put in the offer to lease; those pictures can be seen here.

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Did White Dwarf Just Turn Down the Suck?

The quality of article I expect when White Dwarf announces Sisters will be in their next issue.

My guilty admission: I’ve been a loyal White Dwarf magazine buyer for decades now. And despite my buying the magazine month in and month out, regardless of each issue’s individual merits, I’ve been feeling like a sucker for quite a while now. With each month’s new issue, I flip through, trying to find any content I can use to justify my buying the rag that month. With the closing of Great White, it was definitely looking like I would be capping off my decades-long collection this summer: buying a terrible magazine with my staff discount was one thing; buying a terrible magazine and paying full retail was entirely another.

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The Fallout From Fun

Today’s post is a bit schizophrenic, so please bear with me.

Anyways, so I played a game of 40k about ten days ago, and it got me to thinking—I’d have written and posted this sooner, but the initial writing I did here dovetailed nicely with the TooFatLardies’ blog article,Fiction or Friction” so well …before meandering in another direction that I decided to let this post stay on the back burner for a few more days and write about the Lardies’ article first.

So, yeah, 40k. I played it—and while a game of 40k being played by someone may not really be newsworthy, a game of Warhammer 40,000 being played by me is. The short of it? I had a GREAT time!

 THE LONG (WINDEDNESS) OF IT

 It was all pretty innocuous:

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Tournaments: Scenario & Tournament Design

Point 1: I was at a Warhammer / 40k tournament last weekend, and one of the participants I know (and who is planning on running a tournament in the not-too-far future) was asking how I felt about lending a hand with his tournament in some capacity or other.

Point 2: On Facebook, I ended up get bogged down in an internet argument lengthy debate with one of the JadedGamerCast’s regular commentors pundits who also follows their podcast, all regarding the place of randomness in the Warhammer games. I try not to engage in such stupidity as internet-fighting, but his comment on what a bad idea it was to make it possible that randomness in the game could still result in you losing, despite your “playing a perfect game” really set me off. That attitude just ignites me: for me, denying that random factors have a place in a battle or game is akin to denying that different troops from different nations/armies can be of different calibres of ability.

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Warhammer Tournament Update

Morrslieb Rising Warhammer Tournament

Here’s the logo for the upcoming Warhammer tournament at the end of this month!

The inevitable gong show that is purchasing a house and the resulting move, expenses, time commitments and hassles  severely hampered my ability to update this as much as I’d like during the last half of May and all of June.

For those curious about the tournament’s particulars, here’s some information as found in the player’s pack:

When: Saturday, July 25, 2009.

Where: Southcentre Community Room, Customer Service Center

(Where Ticketmaster is: lower level by the Bay entrance)

Cost: $20 due (with army list) by Saturday, July 18.

Details: Four battles in one day army points limit is 1,999 points.

Discount coupon given when entry is paid for.

Schedule:

9:30  -Sign in, registration & Army Display Set up

9:45 – 10:15  -Players inspect & judge armies for painting

10:15 – 12:05  -Game 1

12:15 – 14:05  -Game 2

14:05 – 14:50  -Lunch Break

15:00 – 16:50  -Game 3

17:00 – 18:50  -Game 4

18:50 – 19:10  -Final Scoring Submitted

19:20  – Results announced and awards presented

Thoughts

I think this tournament will be pretty interesting–just as the last one was–because we’ll be using scoring systems that have barely (if at all) been used around these parts. Last tournament, it was with us including the Australian “Army Tiers” scores in our scoring; this time, I’m talking about another Aussie invention (as far as I know): what I’ve dubbed the “Comparative Scoring System” …which both Kat and I had been talking to players about at the last tournament.

Comparative scoring is used for the soft-score categories of sportsmanship and army composition, following the basic idea that, with these two categories, how you’ve done is just as relevant as how others have done. This system is not dissimilar to how schools use the bell curve when marking–with the exception that this system doesn’t demand that some one get penalized excessively despite their performance.

The Way it Works

I’ll just use Sportsmanship as the example here. The first big difference with this system is that the score is done at thet conclusion of the tournament, once all games have been played. Players score their opponents as usual (with us, it’s on a scale of 1 to 5); the big difference is that some scores can only be handed out once, while others can be given more than once.

In this tournament, with four games being played, a player would be only able to give ONE opponent a 5 out of 5 Sportsmanship score. The same is true for the scores of 1, 2 and 4; while a score of 3 (the average score) could be given out to two opponents. Essentially, this system assumes that when players score each other, they’re less scoring each other according to some universal arbitrary standard, and more scoring according to their experience during that tournament.

This means that in each player’s experience at a tournament, only two of his four opponents can be given a score of 3–the average–in the most real sense. Across four opponents at a tournament the likelihood that each opponent played was exactly as sportsmanlike as each other opponent is very small. It also means that no player can score everybody top marks, nor can any player decide to “zero bomb” all his opponents.

I’m a little nervous about players being able to adjust ALL their composition and sportsman scores after playing all day in a very meta-game fashion, but I do like that this system will better encourage a points spread between players.

Which, of course, makes my job as a judge a little easier.

Saturday, July 25, 2009.

Where: Southcentre Community Room,

Customer Service Center

(On lower level between Centre Court & the Bay)

Southcentre Mall

100 – Anderson Road SE

Cost: $20 due by 7:30pm Saturday, July 18.

Schedule: The tournament will consist of four games played on one day:


Saturday, July 25th

9:30 Sign in, registration & army set up.

9:45 – 10:15 Inspect Armies & Best Painted Voting

10:15 – 12:05 Game 1

12:15 – 14:05 Game 2

14:05 – 14:50 Lunch Break

15:00 – 16:50 Game 3

17:00 – 18:50 Game 4

19:15 Awards Presented


Next Warhammer Tournament: July 25, 2009

Yes, I know I posted the date of the next tournament already, but here’s a bit more information about said tourney.

Way back when I worked for GW, I bought their calendars every year. Somehow I managed to lose the 40k-themed 2000 calendar (complete with a ‘Thought of the Day’ for every day of that year!), but I didn’t lose the 2001 calendar whoe theme was–you guessed it–Warhammer Fantasy. The 2001 calendar didn’t have a thought for the day for each calendar day but DID have all the religious holidays and dates of note annotated on specific days of the year.

By chance, I selected July 25 as the date for this next tournament (well, not really chance–I was choosing a date that hopefully wouldn’t conflict with other tournaments while still giving me sufficient lead time to get the thig organised and promoted).  By pure chance, while packing for my upcoming move,  I came across the calendar that I’ve been lugging around for 8 years (and 3 moves) and was trying to decide whether it should stay with me for the move to my ne house. Deciding to flip through the calendar (with the intent of junking the thing), I turned to July’s page and checked out the important dates.

It turns out that July 25th is the “holiday” of Vorgeheim (tr. Mystery’s Eve), which is the day before Geheimnisnacht, one of only two nights in Warhammer when both moons are full. (Geheimnisnacht translates to “Night of Mystery”).

July in the Old World (with significant holidays & dates marked)

July in the Old World (with significant holidays & dates marked)

This is the aforementioned 2001  Calendar. You can’t read it, but on the 25th it says at the bottom “Vorgeheim – Mystery’s Eve.” At the bottom of the 26th it reads, “Geheimnisnacht – the Day of Mystery (Chaos full moon).”

It’s like this tournament is writing itself! So here’s what I have for the tournament’s name and preamble so far:

Battle Under a Chaos Moon (Warhammer Tournament)

Geheimnisnacht—the Night of Mystery—marks the middle of summer and is one of only two dates per year in the Old  World where nightfall sees the moons Morrslieb and Mannslieb both full. This year, nightfall has usurped day. Spurred by the capricious winds of magic, the forces of evil stir, things long dead rise and Morrslieb and Mannslieb rise full on Vorgeheim, the eve of the Night of Mystery.

This Vorgeheim promises to be one of dark conquest and desperate survival. Will your army survive the night?

So that’s how the tournament is feeling so far….