2012 in review

Well, running the Imaginary Wars Gaming and Hobbies store has successfully kept me COMPLETELY busy throughout the Christmas season–so much so that I’ve managed to totally stop blogging (I even managed to miss doing my regular–and late as always–White Dwarf review for the December issue of Games Workshop’s magazine).  I’m not yet at the part where I start making New Year’s blogging / gaming / whatever resolutions (though, seeing as how it’s New Year’s Eve, now would be an entirely appropriate time for blogging resolutions for the new year!), but already I know I need to work on regular blog updates…I used to be pretty good at getting a post or two done each week.

Anyways,  the number monkeys at WordPress crunched my page stats for 2012 and formatted the report to be easily posted; so in an attempt to turn a new leaf, I’m posting that report in hopes it will jump-start me in 2013 to blogging regularly once more; without further ado, here’s the 2012 WordPress highlights report for the Imaginary Wars blog:

The WordPress.com stats helper monkeys prepared a 2012 annual report for this blog.

Here’s an excerpt:

19,000 people fit into the new Barclays Center to see Jay-Z perform. This blog was viewed about 66,000 times in 2012. If it were a concert at the Barclays Center, it would take about 3 sold-out performances for that many people to see it.

Click here to see the complete report.

 

White Dwarf #390 Reviewed

It’s a full-blown week since the release of Warhammer 40,000’s Sixth Edition rules…and two weeks since White Dwarf #390 hit the shelves. For some reason, I still feel compelled to (a) keep getting the magazine every month; and (b) keep reviewing the magazine every month—despite the fact that it’s often a chore to find content that feels satisfactory to a long-time GW hobbyist™ such as myself. (Admittedly—though I’m sure White Dwarf doesn’t admit it—the magazine is really only geared towards those who have been playing/hobbying for less than two years…and, I guess, those whose recollection capability tends to max out around the two year mark.)

Clearly, my decision to go forth and still review what is close to becoming last month’s issue of White Dwarf has to be because I’m trying to lay some sort of sad claim to being a GW-internet-hobbyist “maverick” by actively avoiding talking about 40k Sixth Edition. (I mean, seriously, everyone is talking about the new 40k and the ramifications of its new rules and whether they should pull apart all their old models for the new rules and how they can use Rhinos to limit the field of fire of their missile launchers so they can snipe individual models…everyone but me, that is).

It’s no surprise that, with new edition of 40k being unleashed upon us, this month’s issue focuses on Warhammer 40,000. And I’m okay with that and am not going to harp on about equal coverage or any such garbage. I’m really just curious to see if the magazine’s editor, Andrew Kenrick, decided to allocate the information regarding the new releases as though they were Easter eggs like he did in last month’s issue …because nothings better than flipping through 100 pages of their magazine trying to figure out if there are any new novels or Warhammer models coming out this month.

All that complaining aside, I am kind of enamored by the thought that the layout of each month’s magazine is kind of like the FOX Network and how they go through their roster of mid-season replacement shows: each one holds so much promise but is really there just to be thrown away to make room for the next replacement next month. But I digress; on to the magazine!

White Dwarf #390

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“A Fully Operational Battle Station”

Cheers!

June 9, 2012 marks (essentially) the second month of Imaginary Wars Gaming and Hobbies being open for business!

I decided back before opening the business that I would have a “soft” opening (that is, opening for business with little fan fare or hoopla) and then do some sort of grand opening event a little further down the road. This weekend is officially “a little further down the road” for the store, and we’re having a bit of a sale to celebrate! Obviously, because I’ll need to restock any I sell, the deals won’t be anything crazy like everything half price BUT there will be a store-wide deal and a few more product-specific deals–plus cake! And popcorn!

To make the whole weekend feel a little more event-ish, we decided to also showcase some of the games we specialise in AND we’re running a Warhammer 40,000 tournament in the store all day on the Sunday of the weekend.

While some of the product lines I was hoping to have in stock for the grand opening have not arrived for the weekend, one of my other goals for the weekend was to have the store’s points program (the “Imaginary Dollars Points Program”) up and running….which it is!

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I Podcasted …Again!

Last night I helped fill in on Jaded GamerCast for one of the hosts (Nathan) who had the opportunity to escape the Canadian versions of  December & January in exchange for the Philippines version of those months. As is the tradition with Jaded GamerCast, alcohol and swearing were involved. I worked my way through a pretty big helping of Lagavulin 16 year, and I managed to drop a few F-bombs too! Sigh….what would Jaded GamerCast be if there was no alcohol or swearing like sailors involved?

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Fall Painting Competition!

tincture-adepts

As is what’s looking to become a tradition, I’ll be running a painting competition this fall at the store. I’m following the same format as previous competitions in that the divisions will be based on model size not genre or game system. This means that Warhammer Fantasy, 40k  and Lord of the Rings models will all be competing directly against each other (and also means that every entry can use bits from all GW’s lines without fear of disqualification / no recognition for winning).

Also following my previous competition formats, Forge-World-produced models will not be allowed entry into the competition UNLESS the model has rules for it in a current GW army book or codex. I choose to do this as the shop doesn’t have the storage or display space to accommodate huge models, and it’s easier for me to nix 90% of the Forge World line than it is coming up with crazy-specific height/width entry restrictions.

DETAILS

Here’s the rules as I have them so far:

A maximum of THREE models may be entered across both divisions (Single & Large models). Also, no more than TWO entries may belong to the same game system (Warhammer Fantasy, WH 40k, Lord of the Rings).

If entering the Neophyte Division, only TWO models can be entered, and no models may be entered into the other divisions.

All entries must be a Citadel or Forge World miniature that is usable in any current GW army book or codex.

Models that have been entered in a previous painting contest will not be accepted.

Conversions are allowed, but should be consistent with the atmosphere of the game world and spirit of the miniatures.

Overall, the judges are looking for entries that adhere to the imagery and ethos of Games Workshop’s different fantasy universes.

Models that do not fit into the above criteria cannot be entered nor even be put on display alongside the competition’s other entries.

DIVISIONS

There are three divisions, with entries divided according to model size. For the sake of fairness, model size is determined according to the type of base originally packaged with the entered model.

SINGLE MODEL
Models that come packaged with cavalry bases (25x50mm), Terminator bases (40mm round) or any base smaller.

LARGE MODEL

Models that come packaged with bases larger than 25x50mm or 40mm round bases. By default, ALL tanks, vehicles and monstrous  creatures that do not come on cavalry bases (or on any base at all) automatically count as large models for this competition.

NEOPHYTE

This division excludes experienced painters. Only young painters and those who have been painting for about a year are allowed to enter as a Neophyte. Only TWO models may be entered into the Neophyte Division, and entering a model in any other division automatically disqualifies one from the Neophyte category. Model size and base size parameters in this division follow those of the ‘Single Model’ division.

BASING & CONVERSIONS

Models may be mounted on a base larger than their conventional base, but must be on a stock Games Workshop base.

Whereas scenic elements on bases are encouraged, for storage reasons  DIORAMAS ARE NOT PERMITTED (the term, “diorama,” refers to the creation of a scene on a base larger than is game playable and where the scenery is the focus as much as the model is).

ALL models must be entered on fully painted or flocked bases (tanks and the like are exempt from this).

Conversions (the modification of stock models) are allowed and encouraged; but in this competition, more points will be scored according to paint job than to conversions or sculpting, so it  is prudent to focus one’s effort accordingly.

FINE PRINT

Painters have the option of displaying their entries at Great White for an additional 2 weeks after the competition, BUT All winning models must be left at Great White for 1 week, to be kept on display in the store’s showcases.

Great care will be taken with every entry, but Great White cannot accept any responsibility for any models accidentally damaged or broken. Entry into the competition gives Great White the right to display, photograph and publish images as they see fit. The Judges’ decisions are final; no correspondence or debate will be entertained regarding the judging process.

Morrslieb Rising Results (at last!)

Morrslieb Rising Warhammer Tournament

So, what, it’s been EIGHTEEN days since I ran the tournament? It seems my life with this page this  summer has been all about how I’m constantly running about two or three weeks behind where I want to be with the blog. That, and I’m trying to get everything set up for the Warhammer 40,000 tournament that I plan on running in the middle of September (more on that in the next couple days).

Anyways, the turnout for Morrslieb Rising was better than the Spring Skirmish tournament that we ran at the end of May (if a couple guys had not dropped out of  Morrslieb Rising, the turnout would have been DOUBLE that of the May tournament!). The tournament’s turnout clocked in at ten people(!)–and again, I’m incredibly pleased with this number and want to thank all those who attended! So, yeah, despite the impressive increase in turnout, the event was still a small one (whichis quite okay because, really, it’s always been  my intention with the tournaments I’m running at Southcentre Mall to keep them limited to twelve or less people…well, maybe I’d do one for sixteen people).

THE LINE UP

Though there was ten players, the variety of armies was limited. With ten players, the Warriors of Chaos and Orcs & Goblins armies were well represented: four W / Chaos & two Orc / Gob armies.  The other Warhammer nations represented at the tournament were: Skaven, Vampire Counts, Dark Elves and Wood Elves. (Yup, that’s right, only one non-evil army made an appearance at this tournament! I’ve long maintained that 80% of the players play 20% of the armies available in the game; if this tournament’s turnout is typical of most, I don’t think that statement is too far off.)

The Event Itself

Name

Army

Sports

Battle

Comp

Painting

Total

Nick P.

D. Elves

18

68

31

18

135

Nick G.

W / Chaos

23

57

47

14.5

121.5

Chris D.

Orc / Gob

20

40

38

16.5

114.5

Alan P.

Vampires

16

61

14

14.5

105.5

Wade R.

W / Chaos

19

40

29

16.5

104.5

Scott W.

W / Chaos

16

32

32

10.5

95.5

Nathan

W.  Elves

14

45

21

12.5

92.5

Justin W.

W / Chaos

9

21

33

12

75

Paul W.

Orc / Gob

7

24

29

14

74

Shane Y.

Skaven

18

12

26

13.5

69.5

The table above shows all the scores, arranged from highest to lowest overall tournament score. When awarding trophies, the higher sportsmanship score was used to resolve any ties, and no player could win more than one trophy. Regarding the trophy winners photos, I’m having a heck of a time uploading the images right now. But here’s the list of the winners:

Nick P: Best Overall

Nick G: Best Sportsmanship

Chris D: Best Painted

(I’ll upload their pics as soon as I can–I really want to avoid any further delays with posting the results from the tournament.)

As for the event itself: it went pretty smoothly. We started a little late; there was some minor lateness on the part of a couple players, and the army-presentation judging took longer than we intended. However, that only added up to about fifteen or twenty minutes behind schedule. Luckily, rounds one and two were both completed more than promptly so that  by round three we were only about five minutes behind schedule as laid out in the players’ pack–which for me was huge as I’m really trying to make sure that I not only make a plan for the day but am able to adhere to it.

What I liked was that only the last game of the day was a Pitched Battle; every other game had a home-brewed scenario meant to be a little on the unorthodox side (nothing too crazy, mind you, just odd enough to shake things up a bit).From the looks of it, everyone appreciated not having to play Pitched Battle four times in one day.

Last Thoughts

I was extremely happy with the turnout and extremely happy with how the event itself played out. The points spread was, in my opinion, excellent; though there was a huge gap between the top and bottom (65.5 points, or33% of the total possible tournament points),  60% of the players were within 22 points of each other–that’s only 11% of the total possible tourney points  between half the events players (third through seventh-place spots). Not bad. Still, I do have some reservations about everyone voting on all their opponents’ sportsmanship scores at the end of the day: the temptation to be political in how you award the scores is definitely there. That said, with the cap on high and low marking, I suspect the real challenge with players lies in remembering all your games (and opponents!) well enough to effectively compare them to each other. (But if that is the case, playing a few more tourneys like this should train players to be more adept with this way of scoring.)

So that’s about it. I’ll be uploading the photos if the tourney’s trophy winners and (hopefully) getting some details about our next tournament coming next month: the Warhammer 40,000 September Salvo tournament. I figure it’ll be a good primer for Octo-Con in October and ConQuest in November.

Comp

Painting

Total

Nick G   –  1

Warriors of Chaos

23

57

27

14.5

121.5

Scott  W –   2

Warriors of Chaos

21

32

32

10.5

95.5

Justin W – 3

Warriors of Chaos

9

21

33

12

75.0

Nathan P – 4

Wood Elves

14

45

21

12.5

92.5

Nick P   –   5

Dark Elves

18

68

31

18

135.0

Chris D – 6

Orcs & Goblins

20

40

38

16.5

114.5

Wade R – 7

Warriors of Chaos

19

40

29

16.5

104.5

Alan P – 8

Vampire Counts

16

61

14

14.5

105.5

Shane Y – 9

Skaven

18

12

26

13.5

69.5

Paul W – 10

Orcs & Goblins

7

24

29

14

74.0